Your climate
companion.
Your move.
Environmentle brings trusted climate information, simple recommendations and stories that inspire into one short daily challenge. Three minutes a day: play, learn something true, take one small action, then get on with your day.
Extensive research in behaviour change, communication, climate change in people's minds, gaming and nudge marketing tells us that
People need a simple, hopeful and fun way to find factual information and gain incentives to take action.
Your companion for the trip
Envie is the youngest astronaut ever sent to study planet Earth. He believes in science, he asks a lot of questions, and after watching from space, he came down to see it up close. Ireland is where he chose to start.
Now he tags along, hat on, sneakers laced, nudging you through today's challenge and celebrating when you finish it.
His t-shirt says the whole thing, really: be eco friendly, not ego centric.
A few short steps. Your way.
The whole loop fits in a coffee queue.
Play
Pick today's challenge. Simple, fun, three minutes tops.
Learn
Watch a short story, search the wiki, or ask the AI companion.
Act
Pledge one small action Envie suggests from what you have been playing and reading.
Collect points
Every 1,500 points becomes an impact credit: a real tree or a patch of meadow with our partners.
Prefer to watch? Envie explains the whole idea in two minutes.
Small screens, small commitment
It lives in your browser. Add it to your home screen and it behaves like an app, without asking you to install one.



Agency, not guilt
This is not about hiding how serious the situation is. It is about people feeling connected to what is happening, seeing where they can contribute, and not carrying all the pressure alone. When you understand how things work, it is easier to see where you can have an impact.
Perspective, not pressure
Individual choices matter, and so do the systems around them. Environmentle shows both, so the picture stays honest and no one is asked to fix it alone.
How we'll know it works
We track sentiment. Do people feel more informed, more hopeful and more able to act? The aim is a solid research study, run with an educational partner.
Built to be a non-profit
Environmentle's goal is to become a non-profit, partnering with established organisations in the space to relay accurate information, promote accessible actions and share positive stories.
Play it as a class or a team
A shared leaderboard, themed challenge weeks, and something concrete for a green team to run between meetings.

"I have a background in tech, product and learning and development, and I've seen what a small educational game can do. It drives change in a much softer way than fear or a lecture ever could."
I believe in connecting the dots. We're bombarded with facts every day, they're hard to validate, and misinformation spreads fast, so it's hard to see where our own contribution fits. This challenge has to be solved together, which means personal action meeting the action of governments, local communities and companies. That's why I want to work with established agencies, so more people understand Ireland's Climate Action Plan and get excited about it.
And I believe we learn best when we're having fun. So Environmentle takes three minutes, every fact is sourced, and nothing in it tries to keep you scrolling.
Ready to play your part?
Join thousands of people learning something new about sustainability every day.
See demoNot today? Follow the project.
New games, new stories, and where the points land. One email a month.
The questions people actually ask
Is it really free?
Yes. No account, no password. Give a first name so it feels personal and you're playing. The only time we ask for an email is when you spend an impact credit, so we can pass it to the partner and send you the photo.
How does Environmentle work?
Every day Envie hands you three ways to play your part: a game, a story or an action. Pick one. That is your challenge for the day, and it keeps your streak going.
Games are short quizzes and sorting games built on real data. The daily quiz changes every weekday. On weekends the library is open and Envie suggests a game you have not played for a while. Stories are short visual reads on one climate topic, five to eight minutes each. Actions are small, specific things you can do this week, drawn from what you have been playing and reading. You read it, then pledge it or say no and get another. Three pledges a week is the limit. Tap any action on your profile later to add a note on how it went.
One challenge a day is the rhythm. If you want more, you can do a second one. After that, Envie waits for tomorrow. The Companion is always open.
A game earns up to 150 points depending on how well you do, a story earns 100, and an action 30 or 50. Actions earn the least because we take your word for them. Playing several days in a row adds a small streak bonus.
Why are the actions so small?
Because small is what lasts. A nudge is a gentle prompt at the right moment, not a lecture, and a tiny action is something you can do in a couple of minutes, so there is no good reason to put it off.
Learning on its own rarely changes behaviour. Knowing a fact and acting on it are different things, so Environmentle pairs them: you play or read something, then Envie suggests one small thing to try while it is fresh.
Each small action makes the next one easier, and over time it shapes how you see yourself. Someone who checks the label, switches off standby or takes a bag to the shop is already thinking like a person who looks after the planet. The aim is a lasting mindset built a few minutes at a time, not one big change.
What happens to my points?
Every 1,500 points becomes an impact credit, about a fortnight of play. Your score never goes down. A credit can be spent with one of our partners on something real, like a native tree or a patch of pollinator meadow, and you get the photo back. Your profile shows how far you are from the next one.
How long does it take, and what about digital wellbeing?
About three minutes for a game, six for a story, two for an action. One challenge a day is the rhythm, two is the cap. That is intentional.
This app is not trying to capture your attention or keep you scrolling. We are aware of the pressure that comes from constant digital noise, and from the weight of negative climate narratives. People want simple, trustworthy ways to stay informed, and short, playful challenges do that without the overwhelm. We want you to get something useful out of it, and then get on with your day.
Where does the information in the Companion come from?
Three sources, and it shows you where each answer came from. First, official figures from agencies such as the EPA, SEAI and the CSO. Second, our own curated knowledge base: a wiki of climate and sustainability information, sourced, reviewed and validated by us. The Companion searches both before it answers.
If the answer is not there, it falls back to general AI knowledge, and the answer is clearly labelled so you know it comes from broader AI knowledge rather than our curated sources.
Isn't AI bad for the environment?
Fair question. The growth of AI, and the data centres behind it, is a real issue and we take it seriously. We also believe AI has a genuine role in making climate information more accessible. The challenge is doing it responsibly.
Most answers are written by Claude Haiku, a small, low-cost model from Anthropic, with the larger Claude Opus for harder questions. We have run many tests on smaller European models, including Mistral and the open-source Apertus from ETH Zurich and EPFL. So far they got more facts wrong, and accuracy comes first, but we will keep testing them. Mistral does power our wiki search.
Our own wiki reduces how much we rely on what a model remembers, and we reuse saved answers to repeated questions so that no model has to run. Training a large model takes a huge amount of energy, and each answer uses far less, but answers add up across everyone using AI, so we keep our model calls few and small.
What do you keep about me?
Only your first name, so Envie knows what to call you. No email, no password, no phone number, nothing else.
Your points, streak, games played, stories read and actions pledged are kept against that name and nothing else, so they follow you between devices. We use those figures in aggregate, to see how many games were played, actions pledged and points earned across everyone. They are never sold or shared.
How will you know it is working?
By tracking sentiment, not just play counts. Over time we want to know whether people feel more informed, more hopeful and more able to act after using Environmentle. The plan is to turn that into a solid research study with an educational partner. If you work in education or research and would like to be part of it, get in touch.
Is Environmentle a charity or a business?
The goal is for Environmentle to become a non-profit. Today it is built by a sustainability practitioner while that structure is set up. We partner with established organisations in the space so the information stays accurate, the actions stay accessible, and the points you earn land in real projects.
What is a web app, and why not a normal app?
Environmentle runs in your browser. Add it to your home screen and it opens like any other app, but there is nothing to download from an app store.
That makes it lighter. It takes almost no space on your phone, updates on its own, and works on any device with a browser. For a few minutes a day, that is the right fit. A native app would add weight and friction without adding anything you would notice.
Why am I asked to log in to use my credit?
Playing never needs more than your first name. Spending a credit is different: it funds a real project in the ground, so at that point we ask for an email address. We use it to validate the credit and pass it on to the partner you chose, and to send you news about your impact, like the photo when it is planted. That is the only time we ask, and the only thing we use it for.
